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・ 1080
・ 1080 (disambiguation)
・ 1080 (skateboarding)
・ 1080 AM
・ 1080 Orchis
・ 1080 recetas de cocina
・ 1080 usage in New Zealand
・ 1080i
・ 1080p
・ 1080s
・ 1080s BC
・ 1080s in architecture
・ 1080s in art
・ 1080s in England
・ 1080s in poetry
1080° Avalanche
・ 1080° Snowboarding
・ 1081
・ 1081 Reseda
・ 10812 Grötlingbo
・ 10813 Mästerby
・ 1082
・ 1082 Pirola
・ 1083
・ 1083 Salvia
・ 10830 Desforges
・ 1084
・ 1084 Tamariwa
・ 1085
・ 1085 Amaryllis


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1080° Avalanche : ウィキペディア英語版
1080° Avalanche

''1080° Avalanche'', released in Japan as , is a snowboarding game for the GameCube, developed by Nintendo's in-house development studio, Nintendo Software Technology, and published by Nintendo. ''Avalanche'' is a sequel to ''1080° Snowboarding'' for the Nintendo 64.
The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the ''SSX'' series. It can output in 480p and Dolby Pro Logic II and supports four players on one GameCube as well as LAN play with up to four GameCubes.
==Gameplay==
Gameplay in 1080° Avalanche is similar to that of the original, centering on racing more than performing stunts. The only large gameplay difference between 1080° "and the original is the ability to knock down opponents by running into them after filling a meter by performing tricks. A trick attack mode was added and has three unique courses.
Unlike the first game, each rider had specific boards to them, and up to three new boards for each character could be unlocked throughout the game. There were also bonus boards, which were surreal objects replacing the snowboard, such as a penguin, a NES controller, a paint brush, and a very fast rocket.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「1080° Avalanche」の詳細全文を読む



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